![]() The only thing this Burst doesn’t do is directly buff Razor’s stats. While Electro DMG isn’t too valuable for Razor, the Wolf Within’s coordinated attacks will ensure that enemies are constantly afflicted with Superconduct. The ATK SPD buff allows him to perform his Normal Attack combos at a much faster pace and the increased resistance to interruption allows him to better tank through enemy aggression and continue attacking. All of these effects lasts for 15 seconds but they will immediately disappear if Razor leaves the field, hence why he’s considered a selfish unit.Īs you can imagine, Razor ideally wants to use his Burst in order to maximize his DPS. He gains a buff to his ATK SPD, Electro RES, and resistance to interruption as well as immunity to Electro-Charged’s bonus DMG. Razor meanwhile has his Charged Attacks disabled and receives various effects. ![]() This familiar converts Razor’s Electro Sigils to flat Energy, in similar fashion to the Hold version of his Skill, and will then deal Electro attacks in coordination with Razor’s Normal Attacks. When Razor casts his Elemental Burst, “Lightning Fang”, he summons the Wolf Within. He is the second character for mining after Zhongli and being obtainable in the shop makes him the most F2P-friendly miner available to Genshin players. If you find yourself frequently farming ore in the open world, it may be worth putting Razor in your team as his Skill does cut down on the monotony. The Hold version of Razor’s Elemental Skill is also useful outside of combat as it is capable of instantly breaking ore in an AoE. To comfortably use the latter while equipped with Pale Flame, he would have to take advantage of his A1 passive which, in addition to the cooldown reductions, resets his Skill cooldown when he casts his Elemental Burst. Razor can easily maintain the full effects of Pale Flame with the Press version but he risks losing a stack if he uses the Hold version. With Razor’s A1 passive, the Press version of his Skill cools down in 4.92 seconds while the Hold version cools down in 8.2 seconds. At a maximum of two stacks, both the ATK buff and the 2-Piece effect’s 25% Physical DMG Bonus gets doubled. Pale Flame’s 4-Piece effect gives a 7 second 9% ATK buff after a successful hit with a Skill. One situation I can think of where you actively want to avoid the Hold version is if you have the Pale Flame Artifact set equipped on Razor. The Hold version is better against mobs and/or if you need an immediate Energy gain. ![]() The Press version is better in a prolonged fight and/or if you’re able to generate a lot of particles. Which version of Razor’s Elemental Skill you use depends on the situation and your own judgment. Razor’s Elemental Burst costs 80 Energy so either effect is much appreciated. With all three Sigils, Razor can either gain 60% Energy Recharge or 15 Flat Energy. Each Energy Sigil gives Razor 20% Energy Recharge when in its possession and 5 Energy when they are sacrificed by the Hold version of his Skill. Holding the Skill button allows Razor to strike in an AoE and doing so will also convert any Electro Sigils in his possession into Energy. Up to 3 sigils can be obtained and gaining a new one will refresh their duration. If you press the Skill button, a successful strike will net Razor an Electro Sigil, which increases his Energy Recharge. ![]() While it does serve as a means to use Superconduct, this Skill does have some additional utility depending on your input. Razor’s Elemental Skill, “Claw and Thunder” has him strike his opponent with Electro DMG. A selfish carry, Razor specializes in dealing Physical DMG against his opponents. In addition to the gacha, he can be obtained with Masterless Starglitter in “Paimon’s Bargains” during the months of March and September. Razor is 4-Star Electro Claymore character from Mondstadt. ![]()
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